Sometimes I’d only have four drawings to do a cycle.” Francoeur, who worked on the Aladdin game’s animated traps, obstacles, props, and visual effects, says those limitations could alternately be infuriating and invigorating. By dint of that, we had some very strict limitations to what kinds of animation cycles we could do. “The constraints of consoles and games back then was ridiculous. “Gaming was nowhere near what it is now,” Jazno Francoeur, DigiPen’s program director for the Bachelor of Fine Arts in Digital Art and Animation, says. That could mean anything from a Fanta soda commercial starring Mickey Mouse to video game tie-ins. ![]() ![]() In between films, while Disney figured out what its next feature would be, the company often assigned animators to smaller side projects with the “Animation Services” department.
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